Merlin’s Magical Mayhem Free Demo Game
Merlin’s Magical Mayhem is a 3-row, 5-reel video slot with 20 paylines.
Immerse yourself in a world of magic with Merlin’s Magical Mayhem from Stakelogic, where ancient spells bring powerful wins! Watch as glowing gems and golden coins fall on the reels, triggering powerful “Magic Spins” and unlocking mystical treasures.
With Merlin himself guiding you on this journey, every spin is a chance to unlock magical bonuses, sparkling prizes, and magical wins in the realm of wizards. Let the power of Merlin change your destiny with every enchanted gem!
Players can purchase:
Activate the SUPER STAKE to double your chances of triggering SORCERY SPINS. Activating the SUPER STAKE increases your bet but doesn’t change the payout table. While activating the SUPER STAKE, more SCATTER symbols appear on the reels, increasing your chances of triggering SORCERY SPINS. Activating the SUPER STAKE costs 50% of the base bet.
Payments are determined according to the paytable. Only the maximum win is awarded for each payline. A payout occurs when 3 or more identical symbols appear anywhere on a payline, from left to right. Matching wins on different lines are added together. The maximum win in Merlin’s Magical Mayhem is 5,000x the bet in both the main game and the bonus feature.
Wild. Wild symbols can appear on all reels and substitute for all paying symbols.
Gem Scatter symbols can appear on all reels. Landing a Gem Scatter triggers Sorcery Spins.
Sorcery Spins are triggered randomly and are not affected by the number of Gem Scatter symbols landed in a single spin. There are three different Gem Scatter symbols: purple, red, and green.
Each Gem Scatter color has its own specific feature that can be activated during Sorcery Spins. If multiple different Gem Scatter symbols trigger Sorcery Spins, the game may activate only one of the available features, two of the available features, or all available features.
Gem Scatter symbols that trigger features during Sorcery Spins remain visible during the Sorcery Spins. If multiple Gem Scatter colors are involved in a spin, but only some of their features are activated, only the Gem Scatter symbols corresponding to the activated features will remain on the screen.
Gem Scatter symbols have values that multiply the player’s bet. These values are only collected during the Sorcery Spins game when the Gem Scatter symbols land to activate the feature.
The Owl Bonus can be randomly triggered during the main game. When the Owl Bonus is activated, an owl appears above the reel frame and then swoops down to the top position of the first reel. Once the owl lands on the first reel, additional spins are triggered on the remaining reels.
If at least one Gem Scatter symbol lands on any of reels 2–5 during the Owl Bonus’s additional spins, additional spins (Sorcery Spins) are guaranteed to be triggered after the Owl Bonus ends. The colors of the Gem Scatter symbols landing on reels 2–5 during the Owl Bonus determine which features are activated during the additional spins:
When the Magic Spins feature is activated, the player receives 5 Magic Spins. During this feature, the player is taken to a special “Collection” window featuring the collector Merlin. Depending on the Scatter symbols that trigger the Magic Spins, the following features may be activated:
Purple gems can appear as double value symbols.
The field height increases to 8 rows. Available sizes for the Merlin Collector: 2×2, 3×3, 4×4, 5×5, 5×6, 5×7, 5×8.
Coin symbols that disappeared during the current spin may be randomly restored. Recovered coins are collected by Merlin the Collector and added to the bonus total. One additional “Magic” spin is awarded.
During the Magic mode spin, only Jewel Scatter and Coin symbols can appear. Coin symbols landing within Merlin’s collection area are immediately collected and added to the bonus total. Coin symbols landing outside of the collection area disappear and are not collected unless the Reset feature is activated, in which case some of these coins may be randomly restored and collected. If at least one Jewel Scatter symbol is present during the Magic mode spin, Merlin will collect Jewel Scatter symbols one at a time. Merlin always moves to the nearest available Jewel Scatter symbol using the following order of priority: down, left, right, and up.
If multiple scattered gems are equidistant from each other, Merlin Collector will select the bottom-leftmost available gem. When Merlin Collector reaches a scattered gem, its value is added to the bonus total, and the gem meter increases accordingly. Collecting a scattered gem may expand the collection zone, and all newly collected gems are immediately collected. A Sorcery Spins session ends when the player runs out of Sorcery Spins. When the meter reaches a certain threshold, the collection zone expands, and the player receives +3 additional Sorcery Spins.
After each increase in size, Merlin the Collector remains in his current position, now at an increased size. During the Double Up and Return features, Merlin the Collector can expand to a maximum of 5×5. Only during the Expand feature, when the grid expands to 5×8, can Merlin the Collector also expand to 5×8. During Magic Spins, additional features can be unlocked by matching gems of different colors in the corresponding pots. If a new feature is unlocked during an ongoing Magic Spins, the player receives two additional Magic Spins.
The Merlin Collector character appears in the lower left corner of the game board. When Sorcery Spins starts, Merlin’s collection area starts at a 2×2 size, occupying the lower left corner of the game board. The gem gauge is pre-filled to a 2×2 size, which determines the initial size of Merlin’s Collector.
A gem indicator appears above the reels. Each time Merlin Collector collects gem scatters, the gem indicator fills. When the indicator reaches a certain threshold, the collection zone expands, awarding the player with +3 extra Sorcery Spins.
Gem indicator requirements for expanding the zone size: