Chicago Gold 2 Free Demo Game
Chicago Gold 2 is a 5-reel, 4-row slot game from Pear Fiction Studios. The objective is to spin the reels until a winning combination lands. Winning combinations are highlighted on the reels and paid out. The game features 25 fixed paylines.

All characters must be unlocked before activating the Boost feature.
This feature is activated at the specified price.
Any features triggered while Boost is active are played at the base bet.
Activate the Boost option to increase the Collect feature hit rate by 15x.
The cost for this 15x frequency increase is 10x the bet.
Features are activated at the specified prices.
Once activated, the Boost feature increases the spin cost until you manually disable it.
Jackpots and LOCKNWINX™ features triggered while Boost is enabled are played at the base bet.
The Boost feature deactivates after LOCKNWINX™.
This feature may become unavailable after a certain threshold is reached.

Return to Player (RTP) is the theoretical statistical percentage of all player wagers in a game that is paid out as winnings over time.
RTP: 96.02%.
RTP with the 15x collection rate boost enabled: 96.03%.
RTP when purchasing a random single pot: 96.08%.
RTP when purchasing all 5 pots together: 96.03%.
Wild symbols can substitute for other symbols to form winning combinations.
The Wild symbol substitutes only for high- and low-value symbols.

During the base game, Loot Collect™ appears only on reel 5.
During LOCKNWINX™, the Loot Collect™ symbol appears in the diamond position.
Loot Collect™ can land on any spin.
Loot Collect™ unlocks after 50 spins.
Loot Collect™ collects all cash prizes and jackpots on the screen.
In the base game, cash prizes have initial values of 1x, 2x, 3x, 5x, 10x, and 15x the bet.
In LOCKNWINX™, the initially available positions can contain cash prizes valued at 1x, 2x, 3x, 5x, 10x, 15x, or 20x the bet.
In LOCKNWINX™, the first unlocked row can contain cash prizes valued from 2x to 25x the bet.
In LOCKNWINX™, the second unlocked row can contain cash prizes valued from 3x to 50x the bet.
In LOCKNWINX™, the topmost unlocked row can contain cash prizes valued from 5x to 100x the bet.

All collected cash values are summed up, multiplied by the total bet, and then paid out to the player.
The base game features 8 Loot Collect™ characters.
The LOCKNWINX™ game features 5 Loot Collect™ characters.
The game always starts with the Collect feature unlocked.
Visually, the Collect feature is represented by the Lady in Red character.
When this symbol lands while cash prizes are present on the screen, it collects all current cash and jackpot symbols.
Winnings from the feature are added to the winnings from the base game.
Boost Collect is visually represented by the Knife Thrower character.
In the base game, the Boost Collect feature can increase or add +1X, +2X, +3X, +5X, or +10X to the cash values.
In LOCKNWINX™ mode, the Boost Collect feature can increase or add +1X, +2X, +3X, +5X, +10X, or +15X to the cash values.
If the “All 5 Pots” mode is activated via the feature buy, Boost Collect can increase or add +1X, +2X, +3X, +5X, +10X, +15X, +20X, +25X, +50X, or +100X to the cash prize.
When a Collect symbol lands, additional cash prizes may appear and/or existing values may increase, after which all cash and jackpot symbols on the screen are collected.
Respin Collect is visually represented by the Thug with a bat symbol.
When Respin Collect lands, all symbols except for cash prizes and jackpots are removed from the screen; then, each empty position spins independently, allowing new cash or jackpot symbols to land.
Respins continue as long as cash or jackpot symbols land; the feature ends if no new symbols appear or the screen fills up completely, at which point all values are collected.
Multi Collect is visually represented by the Police Officer Collect symbol.
When Multi Collect lands, the cash prize value is multiplied by x2, x3, x4, x5, or x10.
Only cash values of 50x or lower are subject to the multiplier.
Between two and five multipliers are applied per activation.
Double Collect is visually represented by the Twin Collect symbol.
It functions just like a standard Collect symbol, but the total value of the collected cash prizes is paid out at double the amount.
When Double Collect is activated, jackpots are paid out only once.
In LOCKNWINX™, one cash prize value is selected: 1X, 2X, 3X, or 5X.
The Zone Collect feature is represented by the “Redhead Collect” symbol.
When it lands while cash prizes are present on the screen, it adds up to three Boost Zones to the grid.
Each zone is a square measuring 2×2, 3×3, or 4×4.
A cash value is randomly selected for each zone: +1x, +2x, +3x, +5x, or +10x the bet.
All empty positions within the zone are filled with money symbols bearing the selected value.
If a position within the zone already contains a money symbol, its value is increased by the selected amount.
If the “All 5 Pots Together” mode is activated via the feature buy, Zone Collect can increase or add a cash prize of +1x, +2x, +3x, +5x, +10x, or +15x.
Path Collect is visually represented by the Railgun Collect symbol; when it lands while cash prizes are present on the screen, a path is traced across the entire grid.
Each position along the path is increased by a cash value of +1X, +2X, +3X, +5X, +10X, +15X, or +20X.
If the “All 5 Pots” mode is activated via the feature buy, Path Collect can increase or add a cash prize by +1x, +2x, +3x, +5x, +10x, +15x, +20x, +25x, or +50x.

If a position on the path already contains a cash symbol, its value is increased by the corresponding amount.
If a position is empty, a cash symbol with a value of 1X is created, which can then be increased to the final value.
Maxi Collect is visually represented by the Boss Collect symbol; when it lands while cash prizes are present on the screen, the entire grid is filled with identical cash symbols.
In the base game, one cash value is selected from the following: +1X, +2X, +3X, +5X, +10X, or +15X.
If cash symbols are present on the screen, their values are increased by the selected amount.
Jackpot symbols are never modified by collect features.
Jackpot symbols are not collected repeatedly.
Collector characters may appear when the corresponding pots are activated.
The game features 5 pot symbols in different colors: Green Knife, Blue Star, Orange Molotov Cocktail, Pink Bullets, and Purple Dynamite.
Each pot symbol is collected into the corresponding colored pot located above the reels.
Pot symbols do not award a payout.
Pot symbols appear only in the base game.
The visual representation of the pot symbols in this game is for entertainment purposes only and does not affect the triggering of features.
The LOCKNWINX™ feature is a LockNWin mechanic with three lives.
There are 5 LOCKNWINX™ pots: Boost, Multi, Zone, Path, and Maxi.
LOCKNWINX™ is played on an expanded grid of 5 reels and 7 rows.
The LOCKNWINX™ feature begins with 4 unlocked rows.
Additional rows can be unlocked.
Locked rows open sequentially as keys are collected.
Level 1 unlocks with 1 key, Level 2 with 2 additional keys, and Level 3 with another 3 additional keys.
Once unlocked, the row remains active until the feature concludes.
Money, jackpot, and sack symbols can land in locked rows but do not participate in the game, trigger features, or award winnings until the row is unlocked.
A special diamond cell is located at the top of the reels.
The diamond cell can contain: collect symbols, keys, or sacks.
During LOCKNWINX™, if the screen is full, a Collect character can add a cash prize collection bag to its reel, freeing up space for new money symbols.
When a bag lands, it collects all unlocked cash prizes on the same reel.
After the bag collects and removes the cash prizes, it transforms into a red money symbol.
Upon the conclusion of LOCKNWINX™, all values from cash prizes, red money symbols, and jackpots are paid out, except for those located in locked rows.
An additional bag always appears after the Maxi prize is collected.
All activated pots may appear during LOCKNWINX™.
During LOCKNWINX™, Collect characters function in the same way as the corresponding Collect symbols in the base game.
Landing symbols in active rows or in the diamond position resets the number of lives.
LOCKNWINX™ ends after a spin in which all lives have been exhausted without being replenished.
Diamonds are collected at the bottom of each reel set.
Diamonds are collected over the course of several base game spins; more than one diamond can land in a single spin.
Collecting all 5 diamonds triggers the 5-symbol LOCKNWINX™ combination.

The jackpots are fixed.
There are 4 jackpot diamonds in the game: Mini, Minor, Major, and Mega.
The Mini jackpot value is 10x the bet.
The Minor jackpot value is 50x the bet.
The Major jackpot value is 500x the bet.
The Mega jackpot value is 5,000x the bet.
Jackpots can be awarded in the base game and during LOCKNWINX™.
Multiple jackpot diamonds can land in a single spin.












