Dungeon of Riches Free Demo Game
Dungeon of Riches by Tada Gaming is a 5-reel, 3-row slot with 243 ways to win. All wins with regular symbols are paid left to right on adjacent reels. Only the highest win for each win method is paid. If multiple win methods are available, all winnings are added together. Free spins start with a 3-row, 5-reel grid and can expand to 7 rows by 5 reels as positions are unlocked. Payouts are calculated as follows: player bet x multiplier. Free games are played with a bet equal to the bet of the spin that triggered them.

The game round ends immediately when the win limit is reached, and all winnings are paid out.
The game’s maximum payout multiplier is guaranteed to hit within 100,000,000 spins.

This symbol is the Wild symbol; it appears only in the main game and substitutes for all regular symbols except the Mystery symbol and the Cash Prize symbol.

This symbol is mysterious and appears only in the main game. All mystery symbols on the reels simultaneously transform into the same randomly selected regular symbol or cash prize symbol (except the Wild symbol). Wins for combinations formed after the transformation are calculated according to the standard payout table.

These symbols are Cash Prize symbols; they appear in the main game and in the free spins. The values displayed at the top are win multipliers.




Main Game Payouts: In the main game, if three or more Cash Prize symbols land on a payline in a row from left to right, starting with the leftmost reel, the sum of all Cash Prize values on that payline is paid.
Hold & Spin Free Game Trigger: When six or more Cash Prize symbols land on the reels, the Hold & Spin Free Game is activated. During a triggered spin, no payouts are made on the main game paylines for Cash Prize symbols; all symbols that triggered the feature are transferred directly to the free game.

During the free game, the player initially receives 3 respins; if a new symbol lands during the spins, the remaining spin counter resets to 3; when the counter reaches zero, the round ends.

Reel Calculation and Dungeon Expansion. The game begins on a 3×5 grid, beneath which are 4 horizontal rows of pre-locked dungeon zones. When all open positions on one reel are filled, the calculation begins:

First, the total cash prizes on this reel are multiplied by that reel’s multiplier. After the calculation, locked symbols on this reel are cleared, simultaneously unlocking one dungeon position below, and triggering a monster kill animation: defeating the Spider earns a Green Potion, which adds +1 to that reel’s multiplier.

Defeating the Goblin earns a Red Potion, which adds +2 to that reel’s multiplier. The reel’s height then increases by 1 position (up to a maximum of 7). If the reel’s height has already reached 7 positions, refilling it only triggers the bonus calculation and clearing; the height and multiplier do not increase further.

In Hold & Spin mode, only cash prizes and selected special feature symbols are awarded.


Glitches void all payouts and game rounds. If a glitch occurs during a game, the system will automatically end the game and award the player’s winnings.
If a glitch occurs after a player’s bet has been received and the player can no longer influence the outcome, the bet remains valid.





















