Druid’s Fortune Free Demo Game
In Druid’s Fortune by Endorphina, mystical wizards await you, ready to guide you to enchanted riches and rewards. Magical moments await you in this fabulous 5-reel, 3-row online slot!
This Endorphina slot has 5 reels, 3 rows, and 20 fixed paylines. All prizes are awarded for matching combinations of symbols. Symbols must appear on paylines and on adjacent reels, starting with the leftmost one. Only the highest win is paid for combinations on each line. Wins for combinations on different lines are added together.

Wild. Substitutes for all symbols except TOKEN.

Appears on reels 2, 3, and 4 in the main game only. Expands vertically when needed to complete a combination.

Token Symbols. Pink, green, and blue MAGIC STONES are TOKEN symbols.

They appear on top of other symbols only in the main game.

When a TOKEN symbol flies off the reels, the resulting symbol can contribute to winning combinations (if available).

Three guardians of the forest—a priestess, the Yggdrasil tree, and a druid—loom above the reels. Each attracts MAGIC STONES of their own color: the priestess pink, the tree green, and the druid blue. By attracting a MAGIC STONES, any of the guardians can randomly awaken the power of nature, triggering the corresponding Bonus Game.
Only one Bonus Game can be activated at a time. The mechanic is activated randomly and is not dependent on the number of TOKEN symbols previously landed.

During the HOLD AND WIN Bonus Games, the usual reels are replaced by a 5×3 game board with a reel in each position. These reels only display special symbols (BONUS, BOOST, or COLLECTOR; the selection depends on the Bonus Game option) and empty spaces. During subsequent spins, reels with BONUS symbols remain in place, while reels with BOOST symbols, COLLECTOR symbols, or empty spaces continue to spin.
Below are the special symbols available during the HOLD AND WIN Bonus Games.

Bonus symbols appear during any Bonus Game (NOLD AND WIN). Each BONUS symbol indicates the prize it will award:



COLLECTOR symbols appear only during the HEART OF HARMONY Bonus Game. At the end of a spin, each new COLLECTOR symbol landing on the reels flies to the priestess and accumulates prizes from all BONUS symbols already on the field. BONUS symbols retain their prizes. Wins accumulated by COLLECTOR symbols (if any) are displayed in a special counter above the reels.

BOOST symbols appear only during the WHISPERING WOODS Bonus Game. At the end of a spin, the druid attracts every new BOOST symbol that lands on the reels. Afterward, the character randomly selects one prize and adds it to all BONUS symbols. This prize equals the total bet multiplied by one of the following multipliers: 1x, 2x, 3x, 4x, 5x, 7x, or 10x.

During the Bonus Games, you initially have 3 attempts, which are displayed on a special indicator. Each time the reels spin, 1 attempt is used. If at least one special symbol lands, the number of attempts is restored to the initial value.
If you collect 15 BONUS symbols during any Bonus Game, a special RED JACKPOT prize is awarded (a win equal to 1,000 times the total bet)! A counter above the reels displays how many symbols remain to win the RED JACKPOT.
The Bonus Game continues until the attempts are exhausted or all reels are filled with BONUS symbols. Wins from BONUS symbols and wins from COLLECTOR symbols (if any) are added together and paid out at the end of the Bonus Game.
The Bonus Game is played with the same bet as the original game.
The tree can trigger the FRUITS OF YGGDRASIL (PICK ME) Bonus Game.
After the Bonus Game is triggered, 20 APPLES appear on the screen. Each APPLE contains one of the AWARD symbols (ULTRA, MAX, MID, MIN).
To discover what’s hidden under a particular APPLE, click on it. The Bonus Game continues until five AWARD symbols of the same type are collected. Each AWARD symbol found is counted toward the corresponding counter. The winnings for each collected AWARD are awarded at the end of the Bonus Game. The Bonus Game is played with the same bet as in the original game.

Don’t miss your chance to multiply your winnings in Druid’s Fortune! Choose one of four face-down cards. If you beat the dealer’s card, your winnings are doubled, and you can bet it again (maximum 10 attempts). If the dealer wins, you lose all your winnings, and the Risk Game ends.
All face-down cards can be higher than the dealer’s card. All face-down cards can be lower than the dealer’s card. Cards can be repeated from round to round. The probability of receiving cards is unevenly distributed.
The Joker beats any card. The Joker never appears on the dealer’s card. If your card is equal to the dealer’s card, it’s a draw. Your winnings remain unchanged, and a new round begins.
If you don’t want to risk, you can opt out and take your money. To do this, click the CLAIM button.
The average return to player (RTP) for a Risk Game round is 84% (if you take risks, ignoring the dealer’s card). In each individual case, the probability of winning is higher or lower depending on the dealer’s card:



















