3 Witch Pots Free Demo Game
3 WITCH POTS is a 5-reel, 4-row, 40-payline slot from Endorphina. All prizes are awarded for matching combinations of symbols. Symbols must be on paylines and adjacent reels, starting with the leftmost one.
Substitutes for all symbols except TOKENS. Appears on reels 2, 3, 4, and 5 in the main game and Free Games.

Green, red, and purple elixirs are TOKEN symbols. They appear on top of other symbols in the main game and Free Games. When a TOKEN disappears from the reel, the resulting symbol can contribute to winning combinations (if available).

Three cauldrons of magical potions—green, red, and purple—simmer above the reels. The potions are almost ready; all that’s left is to add special elixirs. Each cauldron attracts elixirs of its own color. When an elixir mixes with a boiling potion, it can randomly trigger the corresponding Bonus Game.



Only one Bonus Game can be triggered at a time. Activation of this mechanic is random and does not depend on the number of TOKEN symbols previously landed.
The Green Elixir can trigger the 24 FREE GAMES Bonus Game. When the Bonus Game is activated, you are awarded 24 Free Games. Free Games are played with the same bet as in the original game. During Free Games, you can win the HOLD AND WIN Bonus Game, the RISK ME Bonus Game, or additional Free Games.

The Red Elixir can trigger the PUMPKIN HOLD (HOLD AND WIN) Bonus Game.

When the Bonus Game is activated, 5 BONUS symbols appear on the reels, which are transferred (along with the prizes displayed on them) to the corresponding positions in the Bonus Game. During the Bonus Game, instead of the usual reels, a 5×4 grid appears with a reel in each position. These reels only display BONUS symbols and empty spaces. On subsequent spins, the reels with BONUS symbols remain in place, while the reels with empty spaces continue to spin.
Each BONUS symbol indicates the prize it will award:
REGULAR PRIZE (wins 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, or 30 times your total bet)

Initially, you have 3 attempts, which are displayed on a special indicator. Each time the reels spin, 1 attempt is used. If at least one BONUS symbol appears, the number of attempts is restored to the initial value. The Bonus Game continues until the attempts are exhausted or all reels are filled with BONUS symbols. If you collect 20 BONUS symbols during the Bonus Game, a special prize is awarded – the ULTRA JACKPOT (a win equal to 1,000 times the total bet)! You will see how many symbols remain to win the ULTRA JACKPOT on a special counter above the reels. Wins for BONUS symbols are summed up and paid out at the end of the Bonus Game. The Bonus Game is played with the same bet as in the original game.
The Purple Elixir can trigger the SPOOKY PICKEM (PICK ME) Bonus Game.

After the Bonus Game is triggered, 16 BATS appear on the screen. Each BAT conceals one of the AWARD symbols (RED, PURPLE, BLUE, GREEN) or a regular prize.




The regular PRIZE is a win equal to 5, 6, 7, 8, 9, 10, 12, or 15 times the total bet.
To discover what a particular BAT hides, click on it. The Bonus Game continues until three AWARD symbols of the same type are collected. Each AWARD symbol found is counted toward the corresponding counter. Any regular prizes found are counted immediately. Winnings for the collected AWARD and regular prizes (if any) are paid out at the end of the Bonus Game. The Bonus Game is played with the same bet as the original game.
Don’t miss your chance to multiply your winnings in the 3 Witch Pots slot! Choose one of four face-down cards. If you beat the dealer’s card, your winnings are doubled, and you can bet it again (maximum 10 attempts). If the dealer wins, you lose all your winnings, and the Risk Game ends. All face-down cards can be higher than the dealer’s card. All face-down cards can be lower than the dealer’s card. Cards can be repeated from round to round. The probability of receiving cards is unevenly distributed. The Joker beats any card. The Joker never gets the dealer’s card. If your card is equal to the dealer’s card, the game is a draw. Your winnings remain unchanged, and a new round begins. If you don’t want to risk, you can opt out and take your money. To do this, click the CLAIM button. The average return to player (RTP) for a Risk Game round is 84% (if you take risks, ignoring the dealer’s card). In each individual case, the probability of winning is higher or lower depending on the dealer’s card:











