World Eaters Free Demo Game
World Eaters is a 5-column, 5-row slot from ELK Studios featuring falling symbols. The minimum bet is €0.20, and the maximum is €100.00. Each bet is 100 coins. Wins are awarded for each symbol with a clear path to the top row and matching the color of the displayed Collector.
The game has two modes: regular and bonus. It features four different types of Collectors with corresponding payout symbols. A game round begins with a new set of symbols landing and two Collectors appearing.
Payout symbols matching the color of the displayed Collector and accessible to the top row award a win and are then removed. If a win occurs, all remaining symbols move up, filling the empty spaces. New symbols appear from the bottom. The Collector on the left is removed, and a new Collector is added to the right. The game continues until there are no more winning symbols.
Payout symbols can appear in a column of symbols. A column of symbols is counted as multiple identical symbols. The multiplier value is displayed on the symbol. The game has a global multiplier that multiplies all wins. The global multiplier starts at 1 and resets at the start of each round.
The maximum total win per game round in World Eaters is 10,000x the bet. The game round ends immediately after reaching the limit, and all winnings are paid out. Bets cannot be changed during a game round. The theoretical payout (RTP) is 94.0%.

Collectors collect all matching pay symbols and any feature symbols that have access to the top row.

The Piggy Bank collects all coins remaining after all winnings have been paid out. The Piggy Bank can explode at any time, triggering the coin drop process and symbol refreshes.

After the 3rd launch of one world feature, the next world with a new feature will be unlocked.

Coin symbols pay the displayed value multiplied by the bet and the overall multiplier if they reach the top row.

The Gray House symbol typically acts as a blocker. When a Gray House symbol is vertically or horizontally adjacent to a winning symbol, it transforms into a single symbol of that type.

Wild multiplier symbols substitute for any paying symbol and add their value to the overall multiplier when they form a winning combination.

The Whale symbol is a blocker. When none of the displayed Collectors can collect any more, the Whale symbol is activated, removing itself and all paying symbols in its column.

The Pipe symbol is activated when a path to the top row is cleared. The Pipe allows the Collector to collect all matching symbols under the wall above the bottom row. The Pipe is used by the Collector with the highest total.

The Fireworks symbol is activated when the Gray House symbol appears on the field. The Fireworks symbol turns all Gray House symbols on the field into Wild multiplier symbols.

The Tree symbol is activated when a win results in empty spaces appearing next to it. The Tree symbol fills adjacent empty spaces with Forest symbols. When a new Collector enters the game and the Tree symbol creates a Forest, all Forest symbols transform into either Wild multiplier symbols or payout symbols of the same type.

The Volcano symbol is a Wild symbol. Once acquired, the feature remains idle and is activated when no other displayed Collector can collect symbols. The Volcano feature activates along with its Collector, and the other Collector is removed. A cycle then begins in which the Collector destroys all payout symbols that do not match its type. The remaining symbols of the same type will be collected into a column with subsequent symbols of the same type, after which a refill is initiated. The cycle repeats until no new symbols of the same type as the Collector are deposited during refilling. Wins are then calculated.

If an uncollected Coin is present on the field and there are no more wins, it is sent to the Piggy Bank. Each time the Piggy Bank is replenished, there is an equal chance of triggering an explosion, resulting in a coin row. When a coin row is dropped, the bottom row is filled with coins, and the rest of the field is filled with matching symbols.
At the start of the game, four features are locked: Pipe, Fireworks, Trees, and Volcano.
Progress on unlocked features and the current Piggy Bank status are saved between game rounds for each bet level. When changing the bet size, the saved values are applied.
Three Bonus symbols trigger the Bonus game with three Super Drops. During the Bonus game, the field size is 7×7.
Each Super Drop in the Bonus game begins with the addition of new Collectors and a new set of symbols to the field.
The following features do not appear during the Bonus Game: Whale, Pipe, Fireworks, Tree, and Volcano.

The UFO symbol appears during the Bonus Game. In the Bonus Game, all payout symbols are stacked in a column (except for coin rows) and are represented by a number. Each Bonus symbol in the Bonus Game awards +1 Super Drop.

The UFO symbol can appear in the Bonus Game and activate the Ultra Beast feature. The Ultra Beast replaces visible Collectors, fulfills all paying symbols, and clears the field of symbols.
This cycle can be repeated several times until the Ultra Beast leaves the field and activates the replenishment and return of regular Collectors. Ultra Beast hits do not count towards any remaining Super Beast hits.

Using the X-iter feature, you can buy entry into various game modes.
BONUS-OXOTA: Buy a game round with a high chance of activating the Bonus game. The cost is x3 of the selected bet.
In X-iter modes, the field size is 7×7. In X-iter mode, the UFO symbol appears. The following features do not appear in X-iter modes: Whale, Pipe, Fireworks, Tree, and Volcano.
The X-iter feature can be purchased by clicking the X-iter button, selecting the X-iter mode with the player’s currency displayed, and pressing the spin button.
X-iter features can only be activated in the main game. The theoretical payout (RTP) for all X-iter game modes is 94.0%. The minimum X-iter bet is €0.60, and the maximum X-iter bet is €50,000.00.














