Wizard of Oink Free Demo Game

Win up to 2000x your bet in the Wizard of Oink game!
Forming a win on MAGIC BALL adds 2 SPECIAL WILDS to the grid.
The release of MAGIC BALL awards 2 SPECIAL WILDS when no more wins are created.
During MAGICAL SPIN, releasing each MAGIC BALL causes a MEGA WILD!
Winning will charge the ARCANE METER. As the ARCANE METER fills with energy, SPECIAL WILDS will be added to the grid.
2 SPECIAL WILDS added to the grid
2 SPECIAL WILDS added to the grid. Win with 1 of them to activate BLINK. BLINK removes a row or column
2 SPECIAL WILDS added to the grid. Win with 1 of them to activate VANISH. VANISH removes one random symbol completely
SPECIAL WILDS can activate SPELL EFFECTS
Doubles all winnings
MEGA WILD slides down the grid, creating magical rewards! WILD symbols substitute for all standard symbols.
Charge the ARCANE METER by winning on 42 symbols to enter the MAGICAL SPIN.
For every 3 additional winning symbols, an additional SPELL EFFECT is awarded – up to 7 spells in total.
1 random SPELL EFFECT is activated when there are no more wins, until all are used. The MAGICAL SPIN ends when all SPELL EFFECTS have been applied.
A winning combination in the Wizard of Oink game is 4 or more symbols touching horizontally and/or vertically. Winning symbols are removed from the screen. New symbols appear, filling the empty cells.