Form a win by creating a closed circuit. The larger the closed circuit, the higher the payout.
ENERGY CHARGER has two energy types; MANIFEST and RESONANT.
Collect winning circuits to charge the ENERGY CHARGER. Upon reaching certain threshold, it’s corresponding feature triggers.
15 winning circuits trigger the RELAY, randomly removing 7 to 11 circuit symbols.
EMPIRE ENERGY SPIN awards a FREE SPIN. MULTIPLIER increases by 1 and up to X20 for each connection of closed circuits to the TRANSFORMER.
On non-winning cascade, RELAY and OVERLOAD features apply sequentially.
Removes 7 to 11 circuit symbols randomly.
15 winning circuits trigger the GYROTA, randomly rotating 3 to 7 circuit symbols.
FREE ENERGY SPIN awards a FREE SPIN.
MULTIPLIER increases with each win, with X1, X4, X8, X12, X16, and X20 values, respectively.
On non-winning cascade, GYROTA and DYNAMO features apply sequentially.
Rotates 4 to 8 circuit symbols randomly.
This symbol appears during DYNAMO feature.
This symbol appears during OVERLOAD feature.
Wins are achieved with 4 or more closed circuit symbols. Winning circuit symbols are removed then the rest falls to fill the gaps.