Mr. Bells 40 Free Demo Game
Mr. Bells 40 is a 5-reel, 4-row, and 40-payline slot from Endorphina. All prizes are awarded for matching symbols. Symbols, except for scatter symbols, must appear on paylines and on adjacent reels, starting with the leftmost one. Scatter symbols can be awarded anywhere on the reels.
Substitutes for all symbols except SCATTER and BELLS. Can appear in combinations.

6 or more BELLS landing anywhere on the reels trigger the BELL Bonus Game. If you land 5 or fewer BELLS, you can still win the Bonus Game. If you’re lucky, the LUCKY TIME mechanic is activated: BELLS will be randomly added to the reels, triggering the Bonus Game as usual.

During the Bonus Game, instead of the usual reels, a 5×4 grid appears with a reel in each position. These reels only display BELLS and empty spaces. During subsequent spins, the reels with BELLS remain in place, while the reels with empty spaces continue to spin. The BELLS that triggered the Bonus Game are transferred (along with the prizes displayed on them) to the corresponding positions in the bonus game.
Initially, you have 3 attempts, which are displayed on a special indicator. Each time the reels spin, 1 attempt is used. If at least one BELL appears, the number of attempts is restored to the initial value. The Bonus Game continues until the attempts are exhausted or all reels are filled with BELLS. If you collect 20 BELLS during the Bonus Game, all winnings are multiplied by a factor of 3! You can see how many symbols remain to collect to increase your winnings on a special counter above the reels. BELL wins are paid out only during the Bonus Game. The Bonus Game is played with the same bet as in the original game. During the bonus game, the Bonus Game cannot be won again.
Don’t miss your chance to multiply your winnings in Mr. Bells 40! Choose one of four face-down cards. If you beat the dealer’s card, your winnings are doubled, and you can bet it again (maximum 10 attempts). If the dealer wins, you lose all your winnings, and the Risk Game ends. All face-down cards can be higher than the dealer’s card. All face-down cards can be lower than the dealer’s card. Cards can be repeated from round to round. The probability of receiving cards is unevenly distributed. The Joker beats any card. The Joker never gets the dealer’s card. If your card is equal to the dealer’s card, it’s a draw. Your winnings remain unchanged, and a new round begins. If you don’t want to risk, you can opt out and take your money. To do this, click the CLAIM button. The average return to player (RTP) for a Risk Game round is 84% (if you take risks, ignoring the dealer’s card). In each individual case, the probability of winning is higher or lower depending on the dealer’s card:













