Heroes Hunt 2 Megaways Free Demo Game

Heroes Hunt 2 is a 6-row, 6-reel MEGAWAYS™ slot game featuring 3 unlockable heroes, each of which triggers a feature (Explosion, Expanding Wild, and Respin), Werewolf Free Spins, Vampire Free Spins, and Super Free Spins.
The theoretical average return for this game is 96.49%, depending on which features are unlocked:
The game features 64 to 46,656 MEGAWAYS™. MEGAWAYS™ win occurs when 3 or more identical symbols land on consecutive reels from left to right. All wins are paid from left to right. Wins are multiplied by the number of winning symbols on the reel according to the Paytable and by the Wild multiplier (if any).
Winning combinations and payouts are made according to the Paytable. The Paytable reflects the current betting configuration and changes according to the total bet. All bets and payouts are made in the user’s currency. Payouts are based on the total bet. MEGAWAYS™ only the highest win is paid. Only the longest matching combination for each symbol is paid. Simultaneous wins on different MEGAWAYS™ have been added.
In this game, the maximum win is 20,000x the bet placed on the game round.
At the start of each spin, there are up to 4 Blocker symbols on each reel. Blocker symbols are not part of winning combinations. A Wild symbol can be created using the Expanding Wild feature and the Werewolf Wild feature. The Wild symbol can also appear on reels 2-5 during Super Free Spins. During the win evaluation, the Wild symbol replaces all paid symbols.
The game features 3 unlockable heroes. Each hero has a corresponding feature:
Each feature can be activated if the corresponding hero is unlocked. At the beginning of the game, you choose one starting hero to unlock and play, the other two heroes start with 0 EXP (experience points) and can be unlocked.
A hero is unlocked when 3 EXP are accumulated. The accumulated EXP is saved between game rounds. No additional EXP is added for an already unlocked hero. EXP can be obtained from Chest symbols. Chest symbols can only appear on reel 6 in the Main Game if there is at least one locked hero. When a Chest symbol lands, it randomly awards 1 of 4 possible rewards:
Chest symbol gives a reward before any features are activated. After the reward is given. Chest symbol turns into Blocker symbol. Rewards are used after the end of the current round of the game.
Symbols in winning combinations pay out and disappear, new symbols then fall down creating additional win opportunities. Blocker symbols or Chest symbols can not appear in the Avalanche.
The Explosion feature is activated when one or more Explosion symbols land. The Explosion symbol can appear on reels 2-5 in the Main Game if the Wizard is unlocked, and during Vampire Free Spins.
Each Explosion symbol explodes, removing itself, non-winning regular symbols and Blocker symbols in one or two 2×2 areas next to the Explosion symbol or in one 3×3 area around the Explosion symbol. All Explosion symbols explode at the same time. After an Explosion, one random regular symbol is chosen to appear in all exploded positions.
The Expanding Wild feature is activated when one or more Expanding Wild symbols appear. Expanding Wild symbols can appear on reels 2-5 in the Base Game if Warrior is unlocked and during Vampire Free Spins.
Each Expanding Wild symbol expands to cover the entire reel, removing all symbols above and below it. Each Expanding Wild symbol also spawns one Wild symbol and places it in one random position. Once all Expanding Wild symbols have expanded, each Expanding Wild symbol is given a random multiplier from x2 to x6. Expanding Wild symbols substitute for all paying symbols during win assessment. Expanding Wild symbols multiply wins they are part of by their multipliers. If 2 or more Expanding Wild symbols are part of the same winning combination, their respective multipliers are multiplied by each other.
The Respin feature is activated when one or more Respin symbols land. The Respin symbol can appear on reels 2-5 in the Base Game if the Archer hero is unlocked, and during Vampire Free Spins.
Each Respin symbol removes itself and 4-9 random non-winning regular or Blocker symbols. New symbols are then dropped, creating additional winning opportunities. If there are not enough matching symbols to remove, the Respin feature will remove all matching symbols. The Respin feature also awards a multiplier to the Base Game round if activated in the Base Game, or to one Free Spin if activated in Vampire Free Spins. The Respin multiplier starts at x1 and increases by 1 for each non-Respin symbol removed by the Respin feature. The Respin multiplier is applied to the win at the end of the round. The Respin multiplier in the Main Game does not apply to Werewolf or Vampire Free Spins activated in the same round.
The Chest symbol can activate 10 Werewolf Free Spins. During the Werewolf Free Spins, Wild Werewolf symbols can appear on reels 2-5. Once appearing, the Wild Werewolf symbol activates the Wild Werewolf feature, turning the Warrior, Wizard and Archer symbols that are one position above, below, left and right of it into Wild symbols. Werewolf Wild symbols substitute for all paying symbols when assessing a win. Werewolf Free Spins cannot be re-triggered. Werewolf Free Spins are played with the same betting configuration as the round that activated the Werewolf Free Spins.
Key symbols can appear on reels 1-6 in the Base Game when all 3 heroes are unlocked. 10 Vampire Free Spins are activated when 3 Keys land on the reels during a game round. During Vampire Free Spins, all 3 heroes are unlocked.
During Vampire Free Spins, Vampire symbols can appear on reels 1-6. For every Vampire symbol destroyed via the Explosion feature, Expanding Wild, or Respin, 1 extra Vampire Free Spin is awarded. Each winning Vampire symbol also awards 1 extra Vampire Free Spin after winnings are paid out. If 12 or more Vampire symbols are destroyed or paid out, the Vampire is killed, Super Free Spins are activated after the Vampire Free Spins are completed. Vampire Free Spins are played with the same betting configuration as the round that activated the Vampire Free Spins. After the Vampire Free Spins, all 3 heroes become locked and you choose one starting hero to unlock and play with. Purchasing Vampire Free Spins does not increase or reset the heroes’ EXP.
2 Super Free Spins are activated if the Vampire is killed during Vampire Free Spins. Super Free Spins are played after the Vampire Free Spins have finished. During Super Free Spins, all wins are multiplied by a fixed x100 Multiplier. During Super Free Spins, all reel positions are open and the game uses 46,656 MEGAWAYS. Only Wilds and regular symbols can appear during Super Free Spins. Super Free Spins are played with the same betting configuration as the round that activated the Super Free Spins. Super Free Spins cannot be re-triggered.
Free Spins can only be purchased in the Main Game. Werewolf Free Spins cost 30x and directly activate Werewolf Free Spins. Vampire Free Spins cost 100x and directly activate Vampire Free Spins. The theoretical RTP for purchasing Werewolf Free Spins is 96.82%. The theoretical RTP for purchasing Vampire Free Spins is 96.97%. Free Spins do not increase or reset the EXP of heroes.
The payout is based on the bet per spin.