Cooked Free Demo Game
Cooked by Hold Your Hat includes 6 rows and 6 columns, and the board can be expanded to 10 rows.
BONUS HUNT: Your chance to trigger the bonus game is 10 times higher. Cost: 5 times the base bet.

COIN RAIN: Get a boost when landing 5 or more coins in the first round. Triggering the bonus game awards 5 coins per Free Drop round. Cost: 10 times the base bet.

MAGNET +5: Get a boost with a magnet with 5 lives in your inventory. When you trigger the bonus game, you receive a long-lived magnet with each Free Drop. Cost: 25 times the base bet.

BONUS: Guarantees a game round that activates the bonus game. Cost: 100 times the base bet.

SUPERBONUS: Guarantees a game round that activates the Super Bonus Game. The Super Bonus Game is triggered by landing 3 bonus symbols and awards 5 Free Drops, with each Free Drop accompanied by a “rain” of coins. Cost: 500 times the base rate.

All feature symbols, except the heart symbol and multiplier, are activated only through the inventory.
The number of feature symbol activations is tracked by the extra lives counter. When the extra lives are exhausted, the symbols are removed. The extra lives counter counts against the attempt even if the symbol’s feature cannot be activated.
There are seven different features represented by symbols: lemur, toucan, chameleon, shark, magnet, heart, and multipliers.
Multipliers appear only in the bonus game.

Three (3) bonus symbols activate the Free Drops bonus game. The multiplier remains unchanged during the bonus game. Additional bonus symbols during the bonus game award additional free drops.

The multiplier symbol increases the overall multiplier by a value equal to the number of steps indicated on it.

After a win, feature symbols are moved to the inventory. Once filled with symbols, the inventory is activated from left to right.

The Lemur points to a symbol and flips it upside down or sideways. Any symbol in the same row or column flips and becomes the first symbol. The coin value increases when flipped, and any lemur, shark, chameleon, or toucan symbol along the way is activated.

The Toucan casts a spell on the selected symbol, increasing its payout level by one or more steps. There are five payout levels in total.

The chameleon approaches a winning symbol, and as soon as the flash occurs, the symbol transforms into another.

The enormous blue shark slices through the game board with its sharp knife and clones one or more rows, creating a larger game board. When the maximum number of rows is reached, the shark upgrades the payout symbols instead.

The magnet collects all coins currently on the screen. Multiple magnet symbols in the inventory also collect coins from each other. Each collected coin generates income equal to its value.
The magnet symbol in the inventory attracts all coins from the game board. Multiple magnet symbols in the inventory also accumulate each other’s values. Magnet symbols retain their coin value until the extra life is used up. Otherwise, the value is lost the next time the symbols are discarded.
The heart symbol is activated first (before any feature symbols appearing in the inventory). This symbol increases the extra life counter for each feature symbol in the inventory by the value shown on it, after which it is removed from the symbol pool.
The heart symbol remains on the game board if there are no feature symbols in the inventory.
The multiplier feature appears only during the bonus game. When activated, it increases the overall multiplier by the value shown on the multiplier. A new multiplier is added to subsequent wins in the same game round.
Payout symbols with coin symbols attached award a coin of a random value when removed.
Payouts for coin symbols occur when they are affected by a magnet symbol. Coin values are added together, and coins remain on the game board after being collected. The magnet symbol retains the value of the collected coin.
Payout symbols with a magnet symbol attached retain the magnet symbol when removed.
Payout symbols with a heart symbol attached retain the heart symbol when removed. The heart symbol activates instantly and increases the number of turns during which feature symbols in the inventory can be activated. The extra life counter on each feature symbol increases by the number indicated by the heart symbol. The heart symbol is removed after activation.

Three bonus symbols on the reels activate the Free Drops bonus game with 5 free drops. Each additional bonus symbol awards one additional Free Drop.
The bonus game is triggered when no more wins are formed on the reels and no features are activated.
All symbol payout levels and the current number of lines are retained at the time the bonus game is activated, but the inventory is reset.
After each Free Drop, the inventory is reset.
The multiplier does not change during the bonus game.
Additional bonus symbols during the bonus game award more free drops (up to 5 drops).
A winning cluster consists of 5 or more identical symbols aligned diagonally, horizontally, or vertically.
All wins are added together, and the paying symbols involved in the winning combination are removed from the field. All feature symbols on the game board, except for the heart symbol and the multiplier, are moved to the inventory. The remaining symbols are moved to the bottom, and empty spaces are filled with new symbols dropped from the top. This cycle repeats until a winning combination is formed.
Feature symbols on the game board are collected in the following directions: left to right and top to bottom. Heart symbols are activated after collecting feature symbols and are removed immediately after activation.
After refilling, all active feature symbols in the inventory are activated from left to right.


















