Big Black Cock Free Demo Game
Big Black Cock – This game from Wicked Games is a 3-4-4-4-4 slot with a multi-symbol payout mechanic. Winning combinations begin on the leftmost reel, and symbols must appear consecutively on adjacent reels. Wins and winning combinations are paid out according to the paytable. Payouts for symbols displayed in the paytable correspond to the currently selected bet level. Matching wins are cumulative. Failures void all payouts and game results. All game rules are in English.


Appears on reels 2, 3, 4, or 5 in Leeroy Jenkins Buy feature only.

The maximum win in Big Black Cock is capped at 25,000x your bet. Reaching this limit immediately ends the feature, and your winnings will be credited. If the limit is reached during free spins and/or other bonus features, the feature ends, and any remaining free spins and/or bonus features will be forfeited.
Appears on reels 2, 3, 4 or 5 and substitutes for all symbols except Scatter symbols.

Appears on reels 2, 3, 4, or 5 and substitutes for all symbols except Scatters. During Free Spins, if attacked by a Frontal Assault, it increases the multiplier; otherwise, it increases the Fury meter.

Appears on reels 2, 3, 4 or 5. Does not appear during free spins.
Symbols appear on reels 2, 3, 4, or 5 only during free spins. Each symbol awards a visible number of additional spins.

Appears only on reel 5. Can appear on any non-winning spin to award an instant win multiplier. Possible multipliers are: x20, x30, x40, x50, x75, x100, and x200. Wins are multiplied by the standard bet.

Symbols appear on all reels only during the pre-spin round. Each symbol awards a visible number of additional spins.

Symbols appear on all reels only during the pre-spin round. Each symbol awards a visible multiplier.

Appears on all reels only during the Pre-Spins round. One bonus round is awarded.
Appears near the reels during free spins. Each regular Wild symbol that doesn’t receive a modifier increases the Rage meter by one. Filling the Rage meter above the minimum level triggers the Final Release feature.

Landing exactly two Scatter symbols triggers the Cocktease game, awarding one re-spin with a possible Frontal Assault Wild modifier. One of three modifiers can be applied during the re-spin.

The Frontal Assault feature randomly places one of the following Wild modifiers on the reels: 1-2 full-reel Wild symbols, 3-6 Wild positions, or (in the main game only) a 2×2 or 3×3 Wild block. It can be triggered during Cocktease, and in Free Spins mode, Deep Insertion is activated on every spin using the corresponding modifiers.

The Explosive Scatter feature is activated when a Frontal Attack modifier or another Explosive Scatter collides with a Scatter symbol. The Scatter symbol explodes, turning into a 2×2 Wild block that substitutes for all symbols except the Scatter. This feature can be triggered in both the main game and the Deep Insertion Free Spins mode.

The Forced Penetration Pre-Round feature is triggered by landing 3 or more Scatter symbols in the main game or during a re-spin and sets the number of free spins and the starting multiplier for Operation Deep Penetration. The Pre-Round feature begins with 3 spins on a 3x4x4x3 reel; the multiplier starts at x1 for 3 Scatter symbols or x4 for 4 Scatter symbols. During the Pre-Round feature, each Weapon symbol adds to the total number of free spins, and each Multiplier symbol adds to the starting multiplier; each additional symbol in the feature awards an additional spin in the Pre-Round feature. When the Pre-Round feature ends, Operation Deep Penetration begins with the set number of free spins and the starting multiplier.

Operation Deep Penetration—Free Spins—begins after the preliminary round with the free spins and initial multiplier awarded. On each free spin, Frontal Assault applies a Wild modifier (1-2 Wilds per reel or 3-6 random Wilds). The multiplier remains active throughout the feature and increases whenever a regular Wild is affected by a modifier or an Exploding Scatter. Two types of Scatters can appear: +1 extra spin Scatter and +2 extra spins Scatter; if a Scatter is affected by a modifier, an Exploding Scatter is triggered. A Rage meter is also active: each regular Wild not affected by a modifier or an Exploding Scatter increases the Rage meter by 1; if the meter’s value at the end of the free spins is 3 or higher, the Final Release feature is triggered.

The Final Release feature concludes the game and grants one final spin. During this spin, a Wild block is placed on the reels; its size depends on the Rage level reached. At Rage level 3, the Wild block in the Final Release feature is 2×2 in size; at Rage level 6, it is 3×3; and at Rage level 9, it is 4×4. All wins during the Final Release spin are multiplied by the current multiplier.

Winning combinations are awarded when 3 or more identical symbols appear on consecutive reels from left to right, regardless of their position on each reel.















